Supernatural Organisation Data
Files: Necromancer Cults
Summary: There are still many cults of
necromancers throughout the world, despite the efforts of the Meander
Corporation to unify all necromancers under a common banner. These cults vary
from loose organisations of ‘equals’, to secret societies, and through to truly
cult-like organisations (including their means of recruitment). Most of these
cults are small, however, a few (detailed in other files) have around fifty or
so members.
Beyond
their shared interest in experimenting with necromancy, there are few
certainties when dealing with necromancer cults. Most will worship or revere
necromancy to some degree, have undead protectors of some kind and often a
means of acquiring bodies for experimentation without notice.
Structure: There are three primary
structures encountered: loose groups that follow a teacher and apprentices
style, secret society style groups which perform their experiments only part of
the time, and true cults that find an isolated location to use for recruitment
and experimentation.
Most
loose groups and secret societies take the form of a council, with members
voting on aims and activities. They exist primarily for necromancers to share
knowledge with each other, and also to share resources (such as bodies, money,
basic necessities). The main difference between looser organisations and secret
societies is usually distance: some of the looser groups will see each other
only once a decade.
The
true cult groups are cults. Members are inducted and convinced using normal
cult techniques into fervent belief into either a powerful individual or
necromancy itself. Of note is that necromancer cults have an advantage over
most: they are able to use magic that truly defies expectation and possibility.
This proof of the supernatural is often used – by careful and despicable
individuals – to convert even the most cynical about religion.
Cults
will usually centre around a central figure or a few stronger necromancers, and
often will have been founded merely to cover the activities of these
individuals. Only some will actually teach their members necromancy, and even
these rarely choose any except the best of their members. Ordinary cultists
will often be used as an easy source of bodies, or to take the fall for crimes
such as grave robbery or murder.
History: Necromancer cults began
appearing shortly after the discovery of necromancy’s ability to raise the
dead, around seven hundred A.D. Working from initial experiments performed by
one enterprising necromancer, they quickly developed techniques to create
undead that would last for months before decaying. Not long after this – the initial
mastery of the creation of zombies – they began to war with the elemental mages
(whose magic shared an origin with theirs).
This
war erupted due to the distaste the elemental mages – and, in fact, anyone else
aware of it – felt about necromancy. It is, in a way, anti-life. There is not
more disturbing force known to us even in the modern day. At first the war was
small scale – necromancers being occasionally caught – but shortly after the
peak of the elemental societies (around the twelfth century A.D.) the
necromancer cults chose to go on the attack.
Unfortunately,
the ultimate result of this war was the destruction of the elemental magic
societies. Necromancers were initially forced to work in secret, and were able
to infiltrate the societies deeply. Their experience in remaining undetected
and knowledge of the societies and the habits of many elemental mages allowed
the necromancers to eliminate the societies almost entirely by around the
sixteenth century, leaving the necromancer cults only threatened by the holy
orders (who found hunting down truly human monsters difficult).
Following
their victory over the elemental societies, the necromancer cults mostly moved
on to researching more openly and into possibilities that had been ignored
while under threat. Several small scale conflicts broke out between groups, but
nothing on the scale of their fighting with the societies.
Around
eighteen-forty the Lich emerged as the leader of the Meander cult. This
exceptional achievement made Meander quickly grow into the by far largest
necromancer cult (they had, in fact, already been one of the largest). Around
eighteen-fifty the Lich – or a powerful member of the cult – came up with an
idea. The creation of a company, working all over the world, that would cover
and support the activities of Meander. The Meander cult, ‘They by the river’,
became Meander Incorporated, and later the Meander Corporation.
Shortly
after becoming a company, Meander began to absorb other necromancer cults. Some
joined freely, others after being threatened. Then those that had been
threatened but refused were forced, or hunted down. Meander Corporation
single-handedly wiped out any threat to their dominance of necromancy, and
ended the vast majority of cults.
This
effort was toned down around nineteen-fifty (long after most cults were
destroyed) however, necromancer cults have still been under occasional attack
until the present day. The activities of the remaining cults, while terrible,
are minimal to avoid detection by Meander. Following our alliance with Meander,
we have passed them information on several cults that have been subsequently
destroyed.
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