Dreaming
Delver
"So you're sure we'll be
safe?" asked the kid. Her name was Elowyn, and she was twelve years old.
The adventuring seer had brought her along as part of a promise (and, secretly,
a bet).
"Yes. Don't worry, kid. We
might not get all the way through, but nothing's going to kill us. My dreams'll
keep us safe," he replied.
The kid nodded, believing what
the seer said. She had no reason to doubt him - the adventuring seer Rommel was
well known for his daring dives into trap-filled ruins guided by his dreams,
including many far more dangerous than the one they stood outside.
The lands in which Rommel
travelled, and Elowyn lived, were filled with such ruins. It was the legacy of
a strange people who had come to the world long ago. Rather than simply leave,
or take their magic and knowledge with them, they hid it away. Behind countless
deadly traps; and such that running the gauntlet was one's best hope of
retrieving what they had left.
The treasure within, and the
trap laden ruins, were plain to see. But whether they were tests to ensure
worthy recipients, or merely some kind of joke or amusement, was argued
endlessly. This was perhaps because for most the ruins were incredibly deadly.
Scarcely any had been successfully navigated, despite generations of careful
explorers working from the notes and experiences of the handful who made it in
and out (but not the entire way).
Rommel believed that they were
intended to ensure the worthiness of the recipient, but his power had allowed
him to be the most successful 'ruin explorer' in history. Twelve of the
countless ruins had been completed by him, and he was the only living ruin
explorer who had actually completed any. As such, his opinion was completely
biased.
Rommel finished gearing up, and
turned to the kid. "Ready?" he asked, cockily.
"Yes," replied Elowyn.
Compared to the seer, who was laden with all sorts of exploring gear (rope, a
pole, some rocks, lights, lockpicks, and so many other things) she seemed only
ready to head outside for a picnic. Even her clothes were nothing more than
ordinary day-to-day garb for the people of the region.
"Alright. Stay behind me,
and do exactly what I say, and you'll be fine. Mess up, and you'll be dead, so
don't do that," said Rommel.
Elowyn blanched a little, but
steeled herself with childish enthusiasm and smiled. "Okay!" she
said.
Rommel walked through the
entrance (a small, simple door marked with the same symbol as the many others)
with Elowyn right behind him. She kept close all the way down. Like the other
ruins, this one first descended far beneath the earth - it was thought to be a
defence against enterprising diggers. There was at least one other major
countermeasure, each ruin broken into had destroyed its prize almost
immediately.
Excitement let the fifteen
minute walk feel like mere moments to Elowyn. At the bottom the passageway
opened up into a massive room, lit by great orange lights. A large part of the
central floor was covered in strange line patterns, and bones of shattered
skeletons littered the entire room.
"Wow," said Elowyn,
awed.
"I'm going to need to carry
you through this one," Rommel said, "Up!"
With a happy grin Elowyn hopped
up onto Rommel's shoulders. "What's in this room, Rommel?" she asked.
"It's a blade trap - the
patterns on the floor are where the blades sweep along the ground. You can tell
the order by looking at which mark lies over which - the floor repairs itself
between sets so the marks are true," replied Rommel.
"Cool," said Elowyn.
A few careful steps took the
pair right to the edge of the floor. "Hold on tight, Ello," said
Rommel, "Here we go!"
Rommel leapt out onto the floor;
a blade slicing down right behind him as he went. As his feet touched down
blades began to fall down from the ceiling, swinging towards the ground from
all directions. How the machinery managed such directions was a mystery Rommel
dearly wanted to solve (his calculations had shown that it was not possible
without at least some magic).
But there was no time to dawdle.
Feet slamming into the newly smoothed floor, Rommel turned to his left and ran
all the way to the chamber's wall. Without a pause he circled around,
zig-zagging through the blades, some falling down right behind or before him.
Most of the way across the
floor, he turned and stopped. "What?" asked Elowyn, worried by the
sudden stop.
"We need to wait until the
end of the cycle," replied Rommel. Elowyn could see he was right (or so
she thought) - before them the blades fell almost constantly. But a few moments
later the way ahead cleared, and the floor was whole once more.
"Now!" yelled Elowyn.
At her command, Rommel charged forwards, rushing along the gap. As they neared
the far side of the trap he leapt - and almost lost his nose to a blade that
swooshed down in front just before he landed, causing Elowyn to shriek.
A little off balance, Rommel
stumbled and toppled. Elowyn jumped off as he fell over, and said, "That
was a little close!"
"Phew! Yeah, but that was
the way it had to be. You couldn't see it, but there was a blade right behind
us as well," said Rommel, "And that's the only way through."
"That was... So
risky!" said Elowyn, still upset.
"Don't worry, kid, that's
the most athletic of the traps," said Rommel, "The next one's easy
once you know what you're doing. And I, of course, do." He grinned, hoping
to reassure her.
"Okay," said Elowyn
with a frown. "You better not be lying!"
Rommel smiled broadly.
"Would I lie?" he asked.
"I guess not," replied
Elowyn. Rommel rustled her hair, and they went through the doorway to the next
chamber.
The second trial was more
complex than the first. A glass wall sat a few metres in, looking down to another
chamber that was half-filled with a strange blue mist. Steps led down to the
room, blue mist swirling around the lower steps. At the top of the stairs sat
four jugs, labelled in the unknown language of those who had built the ruins.
"What do we do here?"
asked Elowyn, wide-eyed at the strangeness of the room.
"This is a test of
knowledge," responded Rommel, "You need to choose the correct jugs to
proceed. As I know which, this is easy."
Rommel walked up to one of the
jugs, and tipped its contents - some kind of green mist - out onto the
stairwell. It seeped down into the blue mist, which changed colour to a light
cyan.
"Can I do one?" asked
Elowyn, walking up to him.
"Sure - we only need to do
one more. It's that one over there," said Rommel, pointing.
Elowyn made her way over to the
jug Rommel had indicated, and tipped it over. Purple mist spilled out, quickly
flowing down the steps and into the cyan mist below. As Rommel and Elowyn
watched, the mist softened to white.
"And now we may pass through.
Hold my hand, it's a little above your head height," said Rommel.
After Elowyn had grasped his
outstretched hand they began making their way down the stairs. Rommel talked as
they walked, "This room went poorly in my dreams - it took two tries. Oh,
but for a scholar who could understand their language!"
"So you have two
left?" asked Elowyn. Despite it obscuring her vision, she couldn't feel
the mist around her.
"I dream five dreams on the
night before we begin, kid. But yes, I figured out this much through my
experiences in the first three," replied Rommel.
"O-kay," said Elowyn,
wrapping her mind around the complexities of seeing the future as best she
could at twelve.
They emerged from the fog,
having walked up identical stairs at the far end of the lower chamber.
"This next one's a more complex puzzle - and it's lucky you're with me,
because we need two people," said Rommel, letting go of Elowyn's hand.
"Awesome!" said
Elowyn, as they headed into the next room.
The third chamber was filled
with a series of switches, pressure plates, blocks, and bright beams of light
reflected by mirrors. Elowyn recognised the style immediately.
"It's a puzzle room,"
she said, her voice mixing awe and excitement. Puzzles based on the puzzle
rooms of the few completed ruins (and, in two cases, reactivated - though
trapless - puzzle rooms) were popular amusements, especially for children.
"Yes it is. Don't touch
anything - I know it's almost instinctive to start fiddling, but many of the
wrong steps you can make here will kill you. Listen to what I say, and do it
exactly, or we'll both die - regardless of what my dreams have revealed,"
said Rommel, placing a hand on Elowyn's shoulder to stop her rushing out.
Though she was crestfallen,
Elowyn understood the danger. "Alright," she said.
It kind of saddened Elowyn to
leave so many options unexplored, so many things forever unknown. Most of the
puzzles had small rewards for the curious, even those in the ruins themselves,
but Rommel couldn't take the risk. Nor would he waste time finding them, rather
than going for the greater prize.
Following Rommels instructions
to the letter, Elowyn helped him solve the room. They moved boxes, turned
mirrors, stood on platforms, and more; each step accomplishing a goal garnered
from the complex riddle drawings revealed by the prior step. Elowyn had fun
despite the straightforwardness in simply acting out the solution, rather than
solving it herself. She'd never had the opportunity to be in such a room
before, and it left her somewhat dazzled.
What made her happiest is that
it didn't feel like it took only moments - the memories were fresh, long, and
happy. This was exactly the sort of thing she'd hoped to accomplish in Rommel's
company!
After the final puzzle was
solved, and the door to the next room opened before them, Rommel asked Elowyn
if she'd had fun.
"Oh yes," said Elowyn,
beaming. "That was the best!"
Rommel smiled, and said, "I
enjoy them too, although more so in my dreams when I actually solve them."
"It must be boring, doing
it multiple times," said Elowyn, as they made their way into the fourth
chamber.
"They're still fun to
solve, I'm sure you've found as much with your toys."
"Yeah!"
The fourth chamber was slightly
larger than the previous, and filled with statues. They seemed to be important
women and men; rooms much like it in other ruins had been assumed to contain
mythological or historical figures from the ruin builders culture. Beneath each
statue were four slots, with simple shapes marked below them. More complex
writing - labels, perhaps - was also on the bases of each statue. Strangely,
the doorway to the next chamber was open wide.
"This room is a test of
knowledge, and trust," said Rommel, "I believe so, anyway. I am to
place my hand into one of the holes beneath each statue and press a button;
pressing the right buttons in the right order will remove the hidden trap on
the far door."
"So that's why it's just
open," said Elowyn. She'd wondered why they didn't just head through.
"Yes. Remain here while I
press the correct buttons - I'm unsure if there are traps off the path I'm
about to walk," said Rommel, very seriously.
After Elowyn nodded her
understanding, he began his work. Second statue on the left - middle hole.
Third statue on the right - second hole from the left. End statue on the left -
middle hole. Second statue on the right - first hole from the left. Fourth
stat-
Just as Rommel reached the
fourth statue, a great rumbling started echoing throughout the room. With a
deafening slam great stone doors sealed both the entrance and exit.
"What's happening?"
screamed Elowyn.
"Shit," said Rommel,
quickly jamming his hand into the the far right hole of the statue he had been
heading to.
"It's stuck! And-"
Rommel continued, trying to tug his hand from the hole, "And I can't get
my damn hand off it!"
The rumbling continued, and
suddenly water - no, acid - started streaming into the room. Rommel looked at
it with grim resignation on his face, as Elowyn rushed up to him and started hitting.
"You said we'd be
fine!" she yelled, clambering up the statue to avoid the quickly pooling
acid, "But we're going to die in here now! How could your dreams miss
something like this?"
Rommel groaned as the acid
flowed around his shoes, quickly seeping in even as it dissolved them.
"Kid," he grunted out, somehow managing to speak despite the pain,
"I said we might not make it through but we'd be fine because of my
dreams. And I said that - argh!"
"Why?" screamed
Elowyn, clinging to the statue in terror, "Why did you say that?!"
Rommel steeled himself with
titan-like effort and managed to say, "I said that because this is
the fifth dream!"
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