Thursday, March 28, 2013

Supernatural Power Data Supplementary Files: The Ayn’Sca’Raer Curse


Supernatural Power Data Supplementary Files: The Ayn’Sca’Raer Curse

Details: One particular curse is important and complex enough to merit extended discussion. The Ayn’Sca’Raer curse (the name ascribed to it – without access to the full details of its creation, we are not sure what name, if any, it was originally called) is an old, failed ‘curse’. Passed down stories ascribe its origin to the same ‘curse-smith’ group that are responsible for all vampire types, and supposedly some lycanthropes.
            The story is fairly simple: the aim of the curse-smiths was immortality. One of their earlier, cruder experiments was an attempt to straightforwardly grant ‘immortality’ (no aging) to a small family. This partially succeeded – the family’s lifespans were tripled, or more, according to the handed down legend – but the curse-smiths desired a more permanent solution (and, as such, continued their research down darker paths).
            Part of idea behind the curse was to ensure that not just the afflicted generation, but also all subsequent generations, would live forever. This was successful, but after the second generation were born (and proven to possess the same qualities as the first) the family was entirely wiped out.
            This is when the ‘problems’ began. Due to some part of how they cast the curse, the curse still afflicted people – completely at random, and with a ‘lesser’ version of the curse. For people not exposed to further curse magic – specifically curse magic – no noticeable symptoms present themselves, apart from a strange ability to tell whether someone else is also afflicted by the curse.
            Unnoticed by the curse smiths for some time, it came to light when they attempted to curse one of their victims. Due to the presence of the Ayn’Sca’Raer curse, their new curse failed spectacularly – the tale has it with a torturous death. This discovery is supposedly the reason the tale has persisted.
            The curse has unpredictable effects when combined with other curse magic. We have been unable to acquire anyone afflicted with it to test the curse (the rate is around one in a million, possibly one in ten million or one every year), but the effect when combined with werewolves is well known. Quite simply, they gain immortality.
            As such, the only Ayn’Sca’Raer we have encountered are a pack of around thirty of the oldest, most sick and vicious werewolves we have ever encountered. With their age has come combat experience and caution – despite several engagements, we have only managed confirmed kills on two of them. There have been no encounters beyond the second, during which they realised how dangerous we are. This group of werewolves strikes fear in the other organised packs, and promises death to any who kill, rather than infect, an Ayn’Sca’Raer (werewolves and some other cursed creatures are capable of sensing Ayn’Sca’Raer as well, for reasons unknown).
            There is one exception to the ‘evil’ Ayn’Sca’Raer werewolves – a single individual who was born as one. Like other born werewolves he never had to make peace with his ‘inner beast’, and perhaps through luck was the child of two peacefully inclined born werewolves. This individual is an ally to us when deigns to come forward – he has a particular code to contact us as with other allies.
            It is theorised that vampiric Ayn’Sca’Raer exist, but none have been encountered.

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